home *** CD-ROM | disk | FTP | other *** search
/ Minami 85 / MINAMI85.iso / Extra / winamp535.exe / Plugins / Milkdrop / Unchained - Games With Light & Sound.milk < prev    next >
INI File  |  2005-09-14  |  4KB  |  128 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=2.12
  4. fDecay=1
  5. fVideoEchoZoom=2.986806
  6. fVideoEchoAlpha=0.9
  7. nVideoEchoOrientation=3
  8. nWaveMode=6
  9. bAdditiveWaves=1
  10. bWaveDots=1
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=25.573208
  22. fWaveScale=0.282091
  23. fWaveSmoothing=0
  24. fWaveParam=0
  25. fModWaveAlphaStart=0.75
  26. fModWaveAlphaEnd=0.95
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=0.9687
  32. rot=0
  33. cx=0.02
  34. cy=0.02
  35. dx=0
  36. dy=0
  37. warp=0.01
  38. sx=1
  39. sy=1
  40. wave_r=0.5
  41. wave_g=0.5
  42. wave_b=0.5
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.005
  46. ob_r=1
  47. ob_g=0
  48. ob_b=0
  49. ob_a=0.2
  50. ib_size=0.005
  51. ib_r=0
  52. ib_g=0
  53. ib_b=0
  54. ib_a=0.6
  55. nMotionVectorsX=24.959999
  56. nMotionVectorsY=19.199999
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0.85
  60. mv_r=0.4999
  61. mv_g=0.4999
  62. mv_b=0.4999
  63. mv_a=0
  64. per_frame_1=warp=0;
  65. per_frame_2=le=1+.5+2*sin(bass_att);
  66. per_frame_3=bpulse=band(above(le,bth),above(le-bth,bblock));
  67. per_frame_4=bblock=le-bth;
  68. per_frame_5=bth=if(above(le,bth),le+114/(le+10)-7.407,
  69. per_frame_6=bth+bth*.07/(bth-12)+below(bth,2.7)*.1*(2.7-bth));
  70. per_frame_7=bth=if(above(bth,6),6,bth);
  71. per_frame_8=bres=bpulse*sin(pulse+le*.5) + bnot(bpulse)*bres;
  72. per_frame_9=
  73. per_frame_10=le=1+.5+2*sin(treb_att);
  74. per_frame_11=tpulse=band(above(le,tth),above(le-tth,tblock));
  75. per_frame_12=tblock=le-tth;
  76. per_frame_13=tth=if(above(le,tth),le+114/(le+10)-7.407,
  77. per_frame_14=tth+tth*.07/(tth-12)+below(tth,2.7)*.1*(2.7-tth));
  78. per_frame_15=tth=if(above(tth,6),6,tth);
  79. per_frame_16=tres=tpulse*sin(pulse+le*.5) + bnot(tpulse)*tres;
  80. per_frame_17=
  81. per_frame_18=le=1+.5+2*sin(mid_att);
  82. per_frame_19=mpulse=band(above(le,mth),above(le-mth,mblock));
  83. per_frame_20=mblock=le-mth;
  84. per_frame_21=mth=if(above(le,mth),le+114/(le+10)-7.407,
  85. per_frame_22=mth+mth*.07/(mth-12)+below(mth,2.7)*.1*(2.7-mth));
  86. per_frame_23=mth=if(above(mth,6),6,mth);
  87. per_frame_24=mres=mpulse*sin(pulse+le*.5) + bnot(mpulse)*mres;
  88. per_frame_25=
  89. per_frame_26=
  90. per_frame_27=
  91. per_frame_28=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bth+mth+tth)*.003);
  92. per_frame_29=q1=bres;
  93. per_frame_30=q2=tres;
  94. per_frame_31=q3=mres;
  95. per_frame_32=q4=sin(pulse);
  96. per_frame_33=
  97. per_frame_34=mod_state=(above(q1,0)+above(q2,0)+above(q3,0))*(1+above(q4,0));
  98. per_frame_35=ccl=ccl+tpulse+mpulse-bpulse;
  99. per_frame_36=q5=cos(pulse*(.5+.1*mod_state));
  100. per_frame_37=q6=sin(pulse*(.5+pow(.25,mod_state)));
  101. per_frame_38=q7=mod_state;
  102. per_frame_39=q8=ccl;
  103. per_frame_40=ob_r=.5+.5*cos(q1+q7);
  104. per_frame_41=ob_g=.5+.5*cos(q2*3.14+q7);
  105. per_frame_42=ob_b=.5+.5*cos(q3*2+sin(time*.0816));
  106. per_frame_43=ib_size=.025+.02*q2;
  107. per_frame_44=ob_size=.03+.02*q3-.002*q7;
  108. per_frame_45=wave_r=.5+.5*sin(q1*q7+time*2.183);
  109. per_frame_46=wave_g=.5+.5*sin(q2*3+time*1.211);
  110. per_frame_47=wave_b=.5+.5*sin(q3+time*1.541);
  111. per_frame_48=wave_mystery=wave_mystery+sin(time*2.18+q6);
  112. per_frame_49=wave_x=wave_x+.25*sin(time*.811+q1)+.1*(frame%3)*sign(q3);
  113. per_frame_50=wave_y=wave_y+.25*sin(time*.788+q2)+.1*(frame%2)*sign(q3);
  114. per_frame_51=
  115. per_frame_52=decay=.995+.0025*q3+.0025*q1;
  116. per_frame_53=mv_a=above(q2,0)*(.1+.1*q5);
  117. per_frame_54=mv_r=1-ob_g;
  118. per_frame_55=mv_b=1-ob_r;
  119. per_frame_56=mv_g=1-ob_b;
  120. per_frame_57=zoom=.999+.001*q1;
  121. per_frame_58=cx=0.5;
  122. per_frame_59=cy=0.5;
  123. per_pixel_1=snee=bnot(above(sin(ang)-x,.5)*above(q2,0)+above(y-cos(ang),.5)*above(q1,0));
  124. per_pixel_2=snur=bnot(below(x,.5)*above(q3,0)+below(y,.5)*below(q7,4));
  125. per_pixel_3=grid=sin(sigmoid(sin(y*6.28*q2),sin(x*6.28*q1))*(10+q7));
  126. per_pixel_4=zoom=zoom+.03*if(above(grid,0),q6*snee,q5*snur);
  127. per_pixel_5=rot=sin((x*q4+y*q5)*3.14)*.01;
  128.